Home » Wholehog » Hog Programming (Page 2)
Hog QuickStart: Timing
6 Aug
2014
Written by catwest

Hog QuickStart: Timing »

Modifying parameter fade and delay times in your cues and in your Programmer.

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Hog QuickStart: Effects
6 Aug
2014
Written by catwest

Hog QuickStart: Effects »

Using, creating, modifying, recording and stopping effects.

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Hog QuickStart: Pages
6 Aug
2014
Written by catwest

Hog QuickStart: Pages »

How to move between pages, create new pages and build a Template.

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Hog QuickStart: Modifying Cues
6 Aug
2014
Written by catwest

Hog QuickStart: Modifying Cues »

How to update and merge information into existing cues.

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Hog QuickStart: Playback
6 Aug
2014
Written by catwest

Hog QuickStart: Playback »

Playing back cues- both from Masters and Virtual Cuelists.

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Wholehog Tutorial 7: Cloning DMX Processors
26 Jul
2014
Written by catwest

Wholehog Tutorial 7: Cloning DMX Processors »

A quick tutorial on how to clone patch information between different types of DMX Processors for your Wholehog

Wholehog: Setting Up MSC (Midi Show Control)
26 Jul
2014
Written by catwest

Wholehog: Setting Up MSC (Midi Show Control) »

Wholehog Tutorial 6: Merging Fixture Profiles
25 Jul
2014
Written by catwest

Wholehog Tutorial 6: Merging Fixture Profiles »

How to merge a single fixture profile, or even an entire library, into your Wholehog showfile.

Wholehog Tutorial 5: Views
25 Jul
2014
Written by catwest

Wholehog Tutorial 5: Views »

How to set up and manipulate your own Programming Views.

Wholehog Tutorial 4: Patching Part 2
24 Jul
2014
Written by catwest

Wholehog Tutorial 4: Patching Part 2 »

Part 2 covers multi-part fixture patches, “Replicate Fixtures,” “Change Type,” and more.