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13: New Selection Syntax | grandMA3 for grandMA2 Programmers
26 Jan
2021
Written by catwest

13: New Selection Syntax | grandMA3 for grandMA2 Programmers »

The new tree structure concept of the grandMA3 has changed how we input our selection order. We have some new tools, like UP and DOWN... but we also have to learn some new syntax when it comes to subfixtures. I'll take you thru all kinds of examples and try to make the changes easier to understand.

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12: Layouts | grandMA3 for grandMA2 Programmers
19 Jan
2021
Written by catwest

12: Layouts | grandMA3 for grandMA2 Programmers »

I'll explain how to create and edit layouts, including some new things you can do. I'll also show you how to make the fixtures in your layouts look more like the grandMA2 style, and less like cutesy lightbulbs.

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11: grandMA 3D | grandMA3 for grandMA2 Programmers
12 Jan
2021
Written by catwest

11: grandMA 3D | grandMA3 for grandMA2 Programmers »

Now that 3D is built into the console OS - most everything is easier! I'll take you through setup, all the changes in camera options, labels, how to place your fixtures (I love the grid option) and where to find environment objects to add to your stage.

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10: Export an MA2 Patch to MA3 | grandMA3 for grandMA2 Programmers
5 Jan
2021
Written by catwest

10: Export an MA2 Patch to MA3 | grandMA3 for grandMA2 Programmers »

This tutorial will take us step by step thru the process of moving your grandMA2 patch (including your fixtures' placement in 3D) into your grandMA3. I'll cover how to figure out which versions of software you'll need to use, and one easy thing you'll need to update after the export loads in grandMA3.

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9: Patching | grandMA3 for grandMA2 Programmers
29 Dec
2020
Written by catwest

9: Patching | grandMA3 for grandMA2 Programmers »

Organization in the Patch menu has been upgraded in grandMA3. I'll take you through everything in the window, how to patch your units, what the new Stages and Grouping Fixture items are, filtering, folding tree structures, and how to bring an external fixture profile into your patch.

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7: Networking | grandMA3 for grandMA2 Programmers
15 Dec
2020
Written by catwest

7: Networking | grandMA3 for grandMA2 Programmers »

MA Sessions are still the backbone of our console and processing networks. We'll look at the Network window, DMX Protocols, and Output Configuration (including sACN and Artnet).

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6: Color Themes | grandMA3 for grandMA2 Programmers
8 Dec
2020
Written by catwest

6: Color Themes | grandMA3 for grandMA2 Programmers »

GrandMA3 Color Themes are a way to re-color every part of every window on your console. I'll explain how to edit and export them (they're portable!) and talk about some work arounds.

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5: Views + Appearances | grandMA3 for grandMA2 Programmers
1 Dec
2020
Written by catwest

5: Views + Appearances | grandMA3 for grandMA2 Programmers »

This week it's Views (including new exportable Windows Preferences) and Appearances. We'll also use the built in screen capture and see where to store your own images to bring in as Appearances.

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4: Software Updates | grandMA3 for grandMA2 Programmers
24 Nov
2020
Written by catwest

4: Software Updates | grandMA3 for grandMA2 Programmers »

Updating console software: Where to download, and how to properly load it on your stick. We'll do a clean install and a network update so we can see how updating the MA3 is different than the MA2.

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