Hog QuickStart: Timing »
Modifying parameter fade and delay times in your cues and in your Programmer.
Read more...Hog QuickStart: Effects »
Using, creating, modifying, recording and stopping effects.
Read more...Hog QuickStart: Pages »
How to move between pages, create new pages and build a Template.
Read more...Hog QuickStart: Modifying Cues »
How to update and merge information into existing cues.
Read more...Hog QuickStart: Playback »
Playing back cues- both from Masters and Virtual Cuelists.
Read more...Wholehog Tutorial 7: Cloning DMX Processors »
A quick tutorial on how to clone patch information between different types of DMX Processors for your Wholehog
Wholehog: Setting Up MSC (Midi Show Control) »
In playback situations, it is a good idea to set up a tracking backup system. This means that if your main console should crash, you can switch your DMX output to the backup console’s control. While Wholehog OS does offer tracking via network, this tutorial is all about creating a tracking backup using MSC. In [...]Wholehog Tutorial 6: Merging Fixture Profiles »
How to merge a single fixture profile, or even an entire library, into your Wholehog showfile.
Wholehog Tutorial 4: Patching Part 2 »
Part 2 covers multi-part fixture patches, “Replicate Fixtures,” “Change Type,” and more.